Coffee Run

Working in an office can bring with it a series of challenges, and sometimes the only thing that makes the day marginally more bearable is a nice cup of coffee. So when it comes to office politics, there’s one element that takes precedence above all else: the hot drinks round.

‘Coffee Run’ is the story of a hard-pressed protagonist attempting to make an elaborate coffee round for his colleagues. Produced by CGI studio Bomper as part of an in-house competition to create the studio’s first stand-alone short, Coffee Run was an exercise in creating a full film with one character and environment.

Depending on who in the studio you ask, it’s either a fully fictional piece or the closest you can get to a documentary while still having a character with squiggly spaghetti arms. Either way, the film is based on experience – in fact, we drank two coffees while writing this blurb.


Concept & Design | Character

Concept & Design | Expression Exploration

Concept & Design | Expression Exploration

Concept & Design | Colour Key Exploration

Animation | References & Rigging




Directed by Emlyn Davies & Josh Hicks 

Story by Claire Hodges, Alan Towndrow, Josh Hicks 

Storyboards by Claire Hodges 

Character Modelling by Gareth Beedie & Tara Mardell 

Environment & Prop Modelling by Julia Britton, Rhodri Davies, Tara Mardell, Colin Wood 

Concept Art by Josh Hicks & Claire Hodges 

Animation by Claire Hodges & Alan Towndrow 

Rigging by Alan Towndrow 

Rigging Consultantation by Gary Abrehart & Gene Magtoto 

Lighting by Rhodri Davies & Colin Wood 

Texturing by Rhodri DaviesColin Wood

2D Animation by Josh Hicks & Claire Hodges

Visual Effects by Colin Wood 

Post-Production Josh Hicks & Colin Wood

Production Management by Julia Britton 

Distribution & PR by Robyn Viney 

Sound Design & Recording by Alan Angel